There are two version for every class with the exception of a couple. One chart is for FD, one is for Pure Damage. FD is obvious. Pure Damage is made for alts or those who cannot afford to purchase FD accessories/crests.
Lunar Knight / Moonlord Pure Damage
5 Pieces of the Ancient Totem Set
2 Pieces of the Corrupt Set
Why? Set Bonus!
Get the right Hidden Abilities on your items!
Magic Damage 5.8% ~ 5.8%, Agility 4.5%, Intellect 3.5% on Weapons and Rings!
Intellect 3.5%, Agility 4.5%, HP 6.5% on Armors, Earrings and Necklaces!
Speaking of Accessories:
Crests are totally awesome!
Lunar Knight / Moonlord Pure Damage
5 Pieces of the Ancient Totem Set
- Ancient Totem Helmet (Wind)
- Ancient Totem Shirt (Wind)
- Ancient Totem Pants (Wind)
- Ancient Totem Gloves (Will)
- Ancient Totem Boots (Wind)
2 Pieces of the Corrupt Set
- Corrupt Greatsword (Wind) or (Mag. Power)
- Corrupt Gauntlet (Adorned)
Why? Set Bonus!
Ancient Totem Bonus x5 | Corrupt Bonus x2 |
2 - Increases Max HP: +3,570 3 - Increases Max MP: +3,332 4 - Increases Final Damage: +140 5 - Increases Physical Damage: +210 5 - Increases Magical Damage: +210 | 2 - Increases Magical Damage: +195 2 - Increases Physical Damage: +195 |
Get the right Hidden Abilities on your items!
Magic Damage 5.8% ~ 5.8%, Agility 4.5%, Intellect 3.5% on Weapons and Rings!
Intellect 3.5%, Agility 4.5%, HP 6.5% on Armors, Earrings and Necklaces!
Speaking of Accessories:
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Crests are totally awesome!
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Lunar Knight / Moonlord Final Damage
5 Pieces of the Corrupted Set
2 Pieces of the Victor Set
Why? Set Bonus!
Get the right Hidden Abilities on your items!
Magic Damage 5.8% ~ 5.8%, Agility 4.5%, Intellect 3.5% on Weapons and Rings!
Intellect 3.5%, Agility 4.5%, HP 6.5% on Armors, Earrings and Necklaces!
Speaking of Accessories:
Crests are totally awesome!
Thanks to Castorre
- Corrupted Helmet (Wind)
- Corrupted Shirt (Wind)
- Corrupted Pants (Wind)
- Corrupted Gloves (Will)
- Corrupted Shoes (Wind)
2 Pieces of the Victor Set
- Victor Greatsword (Wind) or (Mag. Power)
- Victor Gauntlet (Adorned)
Why? Set Bonus!
Corrupted Bonus x5 | Victor Bonus x2 |
2 - Increases Magical Damage: +195 2 - Increases Physical Damage: +195 3 - Increases Final Damage: +300 4 - Increases Dark Def: +7.37% 5 - Increases Critical: +1,040 | 2 - Increases Final Damage: +210 |
Get the right Hidden Abilities on your items!
Magic Damage 5.8% ~ 5.8%, Agility 4.5%, Intellect 3.5% on Weapons and Rings!
Intellect 3.5%, Agility 4.5%, HP 6.5% on Armors, Earrings and Necklaces!
Speaking of Accessories:
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*Make sure the Earrings and Necklace match!
Crests are totally awesome!
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1 comments:
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